Shibarium would have a focus on metaverse and gaming applications especially as the non-fungible token (NFT) sector is expected to heat up in the coming years.
CoinDesk
The Sandbox, a leading metaverse platform, boasts over 2 million registered users and is partners with major brands like Warner Music Group, showcasing the potential for Immersive experiences in blockchain gaming.
BeInCrypto
The building blocks of the Metaverse Continuum are taking shape today but will coalesce over the next decade to create an entirely new enterprise landscape.
Accenture
Deloitte's 15th annual Tech Trends report also states that generative AI - when paired with new spatial computing and the industrial metaverse - will be a new growth catalyst that enables manufacturers to not just attain new advances within their industry, but also elevated capabilities.
International Centre for Industrial Transformation (INC
AI will improve metaverse experiences in three specific ways in the near future: environment, effects and NPCs.
CoinTelegraph
Metaverse technology applications in business training could create a disruptive impact on almost 23 million jobs by 2030.
101 Blockchains
The partnership with Singularity will push more adoption to blockchain games and offer better user experience by enhancing usability and transaction speeds within its metaverse.
Crypto Daily
The launch of the integration between Siemens Teamcenter software for product lifecycle management and Microsoft Teams will further pave the way to enabling the industrial metaverse.
Yahoo Finance
As part of the previously announced €500 million investment in Erlangen, Germany, Siemens will expand development and manufacturing capacities and establish Erlangen as a global research & development hub and nucleus for the development of technology to enable the industrial metaverse.
Automation.com
The engineering designs of STEP, located in Nottinghamshire, will be developed in an immersive virtual industrial metaverse - a digital twin.
Energy Central
With the advancement of technology, we can expect future BCI-enabled Metaverse systems to feature lightweight, highly mobile BCI devices for interaction with Metaverse applications.
Arxiv
Because every large tech company now seems to need its own metaverse, Microsoft announced that its industrial metaverse will be available to the Microsoft AI Cloud Partner Program in early 2024.
ZDNet
Apple is scheduled to release its highly-anticipated mixed-reality headset in the coming weeks, a development that some believe could breathe fresh life into the metaverse industry.
CoinTelegraph
The widespread use of metaverse technology might reduce the temperature of the earth's surface by up to 0.02 degrees Celsius by the end of the century.
Digital Information World
Metaverse is expected to rise to reach $96 billion by the end of 2029, which means metaverse will actually outperform the Digital Twin.
FinancialExpress
Great advances are expected in 8-10 years that can also enable concepts like the Metaverse, where high-resolution virtual worlds can be entered with a better user experience.
MoreThanDigital
The worldwide number of Metaverse users is predicted to exceed 1.4 billion by 2030, with the user penetration growing three-fold and hitting 18%.
The Tech Report
The EC proposes a candidate Partnership on Virtual Worlds under Horizon Europe, ready for 2025, potentially promoting research and development into metaverse services.
XR Today
Shanghai, China's largest city and financial capital, expects to generate $6.9 billion in annual revenue by 2025 from its culture and tourism metaverse projects.
The Tokenist
Shanghai aims to build 30 culture and tourism metaverse projects by the end of 2025 to focus on what it calls smart tourism, as well as virtual performances, digital artwork, and others.
Blogger
Shanghai plans to launch around three dozen metaverse projects in two years, leveraging web3 technology to promote tourism and cultural activities.
Blogger
Shanghai aims to build thirty culture and tourism metaverse projects based on virtual performances, digital artwork, and smart tourism by the end of 2025.
The Tokenist
Last updated: 14 April 2024
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