[New] By shifting focus to lightweight AI glasses - targeting a 2026 launch - Apple is acknowledging what many of us in the trenches already knew: the future of augmented reality lies in everyday wearability, not immersive isolation.
Medium
[New] Hardware Evolution: Lightweight AR glasses priced under $300 are slated for 2027, making everyday overlay of digital information as normal as checking a smartwatch.
DexViews
[New] By 2025 and beyond, augmented reality navigation will move from nice-to-have to standard expectation in airports, malls, hospitals, and smart cities.
The Intellify -
[New] Integration with AR Glasses: Devices like Apple Vision Pro or Meta's AR glasses could make AR navigation hands-free and more natural.
The Intellify -
[New] Asia-Pacific will post the fastest growth during 2025-2034, with a CAGR of 34.8% billion by the end of the forecast period, fueled by leadership in AI + IoT and AI + AR integration.
Yahoo Finance
[New] In the retail industry, brands like IKEA use AR to help customers visualize how furniture will look in their homes before purchasing.
Journal
By the 2030s, AR could exceed $300 billion, fueling a surge in demand for AR-driven applications across sectors such as retail, education, healthcare, and entertainment.
Imagine.io
AR and VR technologies could contribute $1.5 trillion to the global economy by 2030, with marketing and customer engagement being among the largest areas of application.
Yahoo Finance
80% of retailers will incorporate AR into their customer engagement strategy by 2025, with more than half of retailers planning new investments in AR/VR within two years.
Emerline
XR industry trends 2025 will see the expansion of XR technology beyond the typical large VR headsets and AR glasses.
Roundtable Learning
By 2025, AR and VR headsets will become lighter, more comfortable, and offer higher-resolution displays.
Euphoria XR
By 2025, the high-speed, low-latency capabilities of 5G will allow for more complex AR and VR applications, enabling seamless multiplayer gaming, remote collaboration, and large-scale AR events.
Euphoria XR
By 2025, AR avatars will become integral to digital interactions, allowing users to create lifelike, real-time representations of themselves for business meetings, social interactions, and customer service.
Euphoria XR
Car manufacturers like Tesla, Audi, and BMW are already exploring AR head-up displays, which will make driving safer and more intuitive.
Euphoria XR
Data from Statista shows that AR and VR user penetration will surpass 1.2 billion globally by 2026, indicating substantial appetite beyond niche markets.
Vasile Crudu
Amazon is reportedly developing consumer AR glasses, codenamed Jayhawk, for release in 2026-2027.
MarketingProfs
Gamified learning in 2026 will include AI, VR and AR in the learning environments, setting new benchmarks in immersive learning experiences.
Tekstac
Thanks to generative AI capabilities, users will soon be able to generate their own content to navigate in VR and AR environments.
Communications of the ACM
Last updated: 12 October 2025
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